AI Insights · Timothy · July 2023
Top 5 First Person Games on iOS in the US - Q2 2023
Explore the performance of the top 5 first-person games on iOS in the United States during Q2 2023. Get insights into their downloads, revenue, and active user trends.
During the second quarter of 2023, the top 5 first-person games on iOS in the United States showcased notable performance metrics across downloads, revenue, and weekly active users. Here's an overview based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. displayed a fairly dynamic quarter. Weekly revenue fluctuated, peaking at around $2.7M in late March and early June, and dipping to approximately $1.8M at the end of June. Downloads saw a steady increase, starting at 148K in late March and reaching nearly 196K by the end of June. Weekly active users also showed significant engagement, peaking at about 2.8M in mid-June.
Minecraft by Mojang saw consistent revenue growth, starting at around $536K in late March and rising to approximately $660K by the end of June. Downloads had a notable uptick, increasing from about 21K in late March to over 37K by the end of June. Weekly active users peaked at around 8M in mid-June, showcasing strong engagement throughout the quarter.
Chapters: Interactive Stories from Crazy Maple Studio, Inc. experienced stable revenue, averaging around $230K per week with minor fluctuations. Downloads varied, starting at 22K in early April and peaking at about 26K in mid-June. Weekly active users remained relatively stable, hovering around 110K throughout the quarter.
Spades Plus - Card Game by Zynga Inc. had a consistent revenue stream, maintaining around $200K per week with slight variations. Downloads remained steady, averaging around 11K per week, with a small peak at 12K in late May. Weekly active users were stable, averaging around 45K throughout the quarter.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. showed a gradual decline in revenue, starting at around $212K in late March and dropping to approximately $179K by the end of June. Downloads, however, saw an increase, starting at 35K and reaching a peak of about 47K in mid-June. Weekly active users showed some fluctuation, starting at 120K in late March and ending at about 104K by the end of June.
For more detailed insights and data, visit Sensor Tower.